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Is upper limb virtual reality training more intensive than conventional training for patients in the subacute phase after stroke? An analysis of treatment intensity and content

BACKGROUND: Virtual reality (VR) training is thought to improve upper limb (UL) motor function after stroke when utilizing intensive training with many repetitions. The purpose of this study was to compare intensity and content of a VR training intervention to a conventional task-oriented interventi...

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Detalhes bibliográficos
Publicado no:BMC Neurol
Main Authors: Brunner, Iris, Skouen, Jan Sture, Hofstad, Håkon, Aßmuss, Jörg, Becker, Frank, Pallesen, Hanne, Thijs, Liselot, Verheyden, Geert
Formato: Artigo
Idioma:Inglês
Publicado em: BioMed Central 2016
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC5106796/
https://ncbi.nlm.nih.gov/pubmed/27835977
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1186/s12883-016-0740-y
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