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Exploring Self-regulation of More or Less Expert College-Age Video Game Players: A Sequential Explanatory Design
This study examined differences in self-regulation among college-age expert, moderately expert, and non-expert video game players in playing video games for fun. Winne's model of self-regulation (Winne, 2001) guided the study. The main assumption of this study was that expert video game players...
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| Publicado no: | Front Psychol |
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| Main Authors: | , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Frontiers Media S.A.
2016
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC5037963/ https://ncbi.nlm.nih.gov/pubmed/27729881 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2016.01441 |
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