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Discovering Multimodal Behavior in Ms. Pac-Man through Evolution of Modular Neural Networks
Ms. Pac-Man is a challenging video game in which multiple modes of behavior are required: Ms. Pac-Man must escape ghosts when they are threats and catch them when they are edible, in addition to eating all pills in each level. Past approaches to learning behavior in Ms. Pac-Man have treated the game...
Tallennettuna:
| Julkaisussa: | IEEE Trans Comput Intell AI Games |
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| Päätekijät: | , |
| Aineistotyyppi: | Artigo |
| Kieli: | Inglês |
| Julkaistu: |
2016
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| Aiheet: | |
| Linkit: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4809543/ https://ncbi.nlm.nih.gov/pubmed/27030803 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1109/TCIAIG.2015.2390615 |
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