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Attentional Demand of a Virtual Reality-Based Reaching Task in Nondisabled Older Adults

Attention during exercise is known to affect performance; however, the attentional demand inherent to virtual reality (VR)-based exercise is not well understood. We used a dual-task paradigm to compare the attentional demands of VR-based and non-VR-based (conventional, real-world) exercise: 22 non-d...

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Bibliografische gegevens
Gepubliceerd in:J Mot Learn Dev
Hoofdauteurs: Chen, Yi-An, Chung, Yu-Chen, Proffitt, Rachel, Wade, Eric, Winstein, Carolee
Formaat: Artigo
Taal:Inglês
Gepubliceerd in: 2015
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Online toegang:https://ncbi.nlm.nih.gov/pmc/articles/PMC4798253/
https://ncbi.nlm.nih.gov/pubmed/27004233
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1123/jmld.2014-0067
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