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Gamification of Learning Deactivates the Default Mode Network

We hypothesized that embedding educational learning in a game would improve learning outcomes, with increased engagement and recruitment of cognitive resources evidenced by increased activation of working memory network (WMN) and deactivation of default mode network (DMN) regions. In an fMRI study,...

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Detalles Bibliográficos
Publicado en:Front Psychol
Main Authors: Howard-Jones, Paul A., Jay, Tim, Mason, Alice, Jones, Harvey
Formato: Artigo
Idioma:Inglês
Publicado: Frontiers Media S.A. 2016
Assuntos:
Acceso en liña:https://ncbi.nlm.nih.gov/pmc/articles/PMC4705349/
https://ncbi.nlm.nih.gov/pubmed/26779054
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2015.01891
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