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Electronic gaming machines and gambling disorder: a cross-cultural comparison between Brazil and the United States
AIMS: The objective of this paper is to perform a cross-cultural comparison of gambling disorder (GD) due to electronic gaming machines (EGM), a form of gambling that may have a high addictive potential. Our goal is to investigate two treatment-seeking samples of adults collected in Brazil and the U...
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| Publicado no: | Psychiatry Res |
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| Main Authors: | , , , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
2015
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4655154/ https://ncbi.nlm.nih.gov/pubmed/26474662 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.psychres.2015.09.032 |
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