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Methods for Quantifying and Characterizing Errors in Pixel-Based 3D Rendering
We present methods for measuring errors in the rendering of three-dimensional points, line segments, and polygons in pixel-based computer graphics systems. We present error metrics for each of these three cases. These methods are applied to rendering with OpenGL on two common hardware platforms unde...
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| Publicado no: | J Res Natl Inst Stand Technol |
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| Main Authors: | , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
[Gaithersburg, MD] : U.S. Dept. of Commerce, National Institute of Standards and Technology
2008
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4651617/ https://ncbi.nlm.nih.gov/pubmed/27096123 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.6028/jres.113.017 |
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