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Impact of an Aging Simulation Game on Pharmacy Students’ Empathy for Older Adults

Objective. To evaluate changes in empathy and perceptions as well as game experiences among student pharmacists participating in an aging simulation game. Methods. First-year student pharmacists participated in an aging simulation game. Changes were measured pre/post-activity using the Kiersma-Chen...

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Detalhes bibliográficos
Publicado no:Am J Pharm Educ
Main Authors: Chen, Aleda M.H., Kiersma, Mary E., Yehle, Karen S., Plake, Kimberly S.
Formato: Artigo
Idioma:Inglês
Publicado em: American Journal of Pharmaceutical Education 2015
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC4571055/
https://ncbi.nlm.nih.gov/pubmed/26396274
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.5688/ajpe79565
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