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Prose Fiction as a Narrative Companion for a Vegetable Parenting Videogame

Objective: The purpose of this research is to explore the capacity of story to connect to a health-related videogame, as well as the qualities that may increase efficacy by making the story compelling. Parents of 3–5-year-old children often report difficulty getting their children to eat vegetables,...

Szczegółowa specyfikacja

Zapisane w:
Opis bibliograficzny
Wydane w:Games Health J
Główni autorzy: Brand, Leah, Beltran, Alicia, Buday, Richard, O'Connor, Teresia, Hughes, Sheryl, Baranowski, Janice, Diep, Cassandra, Lu, Amy Shirong, Baranowski, Tom
Format: Artigo
Język:Inglês
Wydane: Mary Ann Liebert, Inc. 2015
Hasła przedmiotowe:
Dostęp online:https://ncbi.nlm.nih.gov/pmc/articles/PMC4532897/
https://ncbi.nlm.nih.gov/pubmed/26182218
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1089/g4h.2014.0143
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