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Maintaining Balance when Looking at a Virtual Reality Three-Dimensional Display of a Field of Moving Dots or at a Virtual Reality Scene

EXPERIMENTAL OBJECTIVE: To provide a safe, simple, relatively inexpensive, fast, accurate way of quantifying balance performance either in isolation, or in the face of challenges provided by 3D high definition moving visual stimuli as well as by the proprioceptive challenge from standing on a foam p...

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Detalhes bibliográficos
Publicado no:Front Neurol
Main Authors: Chiarovano, Elodie, de Waele, Catherine, MacDougall, Hamish G., Rogers, Stephen J., Burgess, Ann M., Curthoys, Ian S.
Formato: Artigo
Idioma:Inglês
Publicado em: Frontiers Media S.A. 2015
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC4515556/
https://ncbi.nlm.nih.gov/pubmed/26284023
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fneur.2015.00164
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