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Therapists’ Perceptions of Social Media and Video Game Technologies in Upper Limb Rehabilitation

BACKGROUND: The application of technologies, such as video gaming and social media for rehabilitation, is garnering interest in the medical field. However, little research has examined clinicians’ perspectives regarding technology adoption by their clients. OBJECTIVE: The objective of our study was...

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Detaylı Bibliyografya
Yayımlandı:JMIR Serious Games
Asıl Yazarlar: Tatla, Sandy K, Shirzad, Navid, Lohse, Keith R, Virji-Babul, Naznin, Hoens, Alison M, Holsti, Liisa, Li, Linda C, Miller, Kimberly J, Lam, Melanie Y, Van der Loos, HF Machiel
Materyal Türü: Artigo
Dil:Inglês
Baskı/Yayın Bilgisi: JMIR Publications Inc. 2015
Konular:
Online Erişim:https://ncbi.nlm.nih.gov/pmc/articles/PMC4373832/
https://ncbi.nlm.nih.gov/pubmed/25759148
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/games.3401
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