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Therapists’ Perceptions of Social Media and Video Game Technologies in Upper Limb Rehabilitation
BACKGROUND: The application of technologies, such as video gaming and social media for rehabilitation, is garnering interest in the medical field. However, little research has examined clinicians’ perspectives regarding technology adoption by their clients. OBJECTIVE: The objective of our study was...
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| Pubblicato in: | JMIR Serious Games |
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| Autori principali: | , , , , , , , , , |
| Natura: | Artigo |
| Lingua: | Inglês |
| Pubblicazione: |
JMIR Publications Inc.
2015
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| Soggetti: | |
| Accesso online: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4373832/ https://ncbi.nlm.nih.gov/pubmed/25759148 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/games.3401 |
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