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Impact of current video game playing on robotic simulation skills among medical students
OBJECTIVE: To evaluate the impact of current and prior video game playing on initial robotic simulation skill acquisition. MATERIAL AND METHODS: This cross-sectional descriptive study (Canadian Task Force Classification II-1) was conducted at a medical university training center. The study subjects...
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| Publicat a: | J Turk Ger Gynecol Assoc |
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| Autors principals: | , , , |
| Format: | Artigo |
| Idioma: | Inglês |
| Publicat: |
AVES
2015
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| Matèries: | |
| Accés en línia: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4358304/ https://ncbi.nlm.nih.gov/pubmed/25788841 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.5152/jtgga.2015.15188 |
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