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Mechanism of Kinect-based virtual reality training for motor functional recovery of upper limbs after subacute stroke

The Kinect-based virtual reality system for the Xbox 360 enables users to control and interact with the game console without the need to touch a game controller, and provides rehabilitation training for stroke patients with lower limb dysfunctions. However, the underlying mechanism remains unclear....

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Bibliografiska uppgifter
Huvudupphovsmän: Bao, Xiao, Mao, Yurong, Lin, Qiang, Qiu, Yunhai, Chen, Shaozhen, Li, Le, Cates, Ryan S., Zhou, Shufeng, Huang, Dongfeng
Materialtyp: Artigo
Språk:Inglês
Publicerad: Medknow Publications & Media Pvt Ltd 2013
Ämnen:
Länkar:https://ncbi.nlm.nih.gov/pmc/articles/PMC4146174/
https://ncbi.nlm.nih.gov/pubmed/25206611
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3969/j.issn.1673-5374.2013.31.003
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