APA Citation

Ortiz-Catalan, M., Sander, N., Kristoffersen, M. B., Håkansson, B., & Brånemark, R. (2014). Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: A case study of a chronic PLP patient. Frontiers Media S.A.

Chicago Style Citation

Ortiz-Catalan, Max, Nichlas Sander, Morten B. Kristoffersen, Bo Håkansson, and Rickard Brånemark. Treatment of Phantom Limb Pain (PLP) Based On Augmented Reality and Gaming Controlled By Myoelectric Pattern Recognition: A Case Study of a Chronic PLP Patient. Frontiers Media S.A, 2014.

MLA Citation

Ortiz-Catalan, Max, et al. Treatment of Phantom Limb Pain (PLP) Based On Augmented Reality and Gaming Controlled By Myoelectric Pattern Recognition: A Case Study of a Chronic PLP Patient. Frontiers Media S.A, 2014.

Warning: These citations may not always be 100% accurate.