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Increased Cortical Thickness in Professional On-Line Gamers

OBJECTIVE: The bulk of recent studies have tested whether video games change the brain in terms of activity and cortical volume. However, such studies are limited by several factors including cross-sectional comparisons, co-morbidity, and short-term follow-up periods. In the present study, we hypoth...

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Autors principals: Hyun, Gi Jung, Shin, Yong Wook, Kim, Bung-Nyun, Cheong, Jae Hoon, Jin, Seong Nam, Han, Doug Hyun
Format: Artigo
Idioma:Inglês
Publicat: Korean Neuropsychiatric Association 2013
Matèries:
Accés en línia:https://ncbi.nlm.nih.gov/pmc/articles/PMC3902157/
https://ncbi.nlm.nih.gov/pubmed/24474988
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.4306/pi.2013.10.4.388
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