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Story Immersion in a Health Videogame for Childhood Obesity Prevention
OBJECTIVE: Stories can serve as powerful tools for health interventions. Story immersion refers to the experience of being absorbed in a story. This is among the first studies to analyze story immersion's role in health videogames among children by addressing two main questions: Will children b...
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| Main Authors: | , , , , |
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| Format: | Artigo |
| Jezik: | Inglês |
| Izdano: |
Mary Ann Liebert, Inc.
2012
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| Teme: | |
| Online dostop: | https://ncbi.nlm.nih.gov/pmc/articles/PMC3779587/ https://ncbi.nlm.nih.gov/pubmed/24066276 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1089/g4h.2011.0011 |
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