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What would my avatar do? Gaming, pathology, and risky decision making
Recent work has revealed a relationship between pathological video game use and increased impulsivity among children and adolescents. A few studies have also demonstrated increased risk-taking outside of the video game environment following game play, but this work has largely focused on one genre o...
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| Main Authors: | , , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Frontiers Media S.A.
2013
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC3767905/ https://ncbi.nlm.nih.gov/pubmed/24058356 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2013.00609 |
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