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Selling points: What cognitive abilities are tapped by casual video games?

The idea that video games or computer-based applications can improve cognitive function has led to a proliferation of programs claiming to “train the brain.” However, there is often little scientific basis in the development of commercial training programs, and many research-based programs yield inc...

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Bibliographische Detailangaben
Hauptverfasser: Baniqued, Pauline L., Lee, Hyunkyu, Voss, Michelle W., Basak, Chandramallika, Cosman, Joshua D., DeSouza, Shanna, Severson, Joan, Salthouse, Timothy A., Kramer, Arthur F.
Format: Artigo
Sprache:Inglês
Veröffentlicht: 2012
Schlagworte:
Online Zugang:https://ncbi.nlm.nih.gov/pmc/articles/PMC3679476/
https://ncbi.nlm.nih.gov/pubmed/23246789
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.actpsy.2012.11.009
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