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A Serious Video Game to Increase Fruit and Vegetable Consumption Among Elementary Aged Youth (Squire’s Quest! II): Rationale, Design, and Methods

BACKGROUND: Youths eat fewer fruits and vegetables than recommended. Effective methods are needed to increase and maintain their fruit and vegetable consumption. Goal setting has been an effective behavior change procedure among adults, but has had limited effectiveness among youths. Implementation...

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Autors principals: Thompson, Debbe, Bhatt, Riddhi, Lazarus, Melanie, Cullen, Karen, Baranowski, Janice, Baranowski, Tom
Format: Artigo
Idioma:Inglês
Publicat: JMIR Publications Inc. 2012
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Accés en línia:https://ncbi.nlm.nih.gov/pmc/articles/PMC3626159/
https://ncbi.nlm.nih.gov/pubmed/23612366
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/resprot.2348
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