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Energy Expenditure and Enjoyment during Video Game Play: Differences by Game Type
PURPOSE: Play of physically active video games may be a way to increase physical activity and/or decrease sedentary behavior, but games are not universally active or enjoyable. Active games may differ from traditional games on important attributes, which may affect frequency and intensity of play. T...
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| Auteurs principaux: | , , , , , |
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| Format: | Artigo |
| Langue: | Inglês |
| Publié: |
2011
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| Sujets: | |
| Accès en ligne: | https://ncbi.nlm.nih.gov/pmc/articles/PMC3271952/ https://ncbi.nlm.nih.gov/pubmed/21364477 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1249/MSS.0b013e318216ebf3 |
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