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Playing for Real: Video Games and Stories for Health-Related Behavior Change

BACKGROUND: Video games provide extensive player involvement for large numbers of children and adults, and thereby provide a channel for delivering health behavior change experiences and messages in an engaging and entertaining format. METHOD: Twenty-seven articles were identified on 25 video games...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: Baranowski, Tom, Buday, Richard, Thompson, Debbe I., Baranowski, Janice
Format: Artigo
Sprache:Inglês
Veröffentlicht: 2008
Schlagworte:
Online Zugang:https://ncbi.nlm.nih.gov/pmc/articles/PMC2189579/
https://ncbi.nlm.nih.gov/pubmed/18083454
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.amepre.2007.09.027
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