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Playing for Real: Video Games and Stories for Health-Related Behavior Change
BACKGROUND: Video games provide extensive player involvement for large numbers of children and adults, and thereby provide a channel for delivering health behavior change experiences and messages in an engaging and entertaining format. METHOD: Twenty-seven articles were identified on 25 video games...
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| Hauptverfasser: | , , , |
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| Format: | Artigo |
| Sprache: | Inglês |
| Veröffentlicht: |
2008
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| Online Zugang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC2189579/ https://ncbi.nlm.nih.gov/pubmed/18083454 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.amepre.2007.09.027 |
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