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Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study
Objective To compare the energy expenditure of adolescents when playing sedentary and new generation active computer games. Design Cross sectional comparison of four computer games. Setting Research laboratories. Participants Six boys and five girls aged 13-15 years. Procedure Participants were fitt...
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| Hlavní autoři: | , , , |
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| Médium: | Artigo |
| Jazyk: | Inglês |
| Vydáno: |
BMJ Publishing Group Ltd.
2007
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| Témata: | |
| On-line přístup: | https://ncbi.nlm.nih.gov/pmc/articles/PMC2151174/ https://ncbi.nlm.nih.gov/pubmed/18156227 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1136/bmj.39415.632951.80 |
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