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Chaos in learning a simple two-person game
We investigate the problem of learning to play the game of rock–paper–scissors. Each player attempts to improve her/his average score by adjusting the frequency of the three possible responses, using reinforcement learning. For the zero sum game the learning process displays Hamiltonian chaos. Thus,...
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| Autors principals: | , , |
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| Format: | Artigo |
| Idioma: | Inglês |
| Publicat: |
The National Academy of Sciences
2002
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| Matèries: | |
| Accés en línia: | https://ncbi.nlm.nih.gov/pmc/articles/PMC123719/ https://ncbi.nlm.nih.gov/pubmed/11930020 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1073/pnas.032086299 |
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