Laddar...
The Xbox/Kinect use in poststroke rehabilitation settings: a systematic review
ABSTRACT Background: Active games based on virtual reality have been widely used in the rehabilitation of many clinical conditions. However, studies on the use of Xbox/Kinect are rare, and technology application in stroke treatment is not clear yet. Objective: To verify the outcomes (O) analyzed...
Sparad:
Huvudupphovsmän: | , , , , , , , , |
---|---|
Materialtyp: | Artigo |
Språk: | Inglês |
Publicerad: |
Academia Brasileira de Neurologia (ABNEURO)
|
Serie: | Arquivos de Neuro-Psiquiatria |
Ämnen: | |
Länkar: | http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0004-282X2020005013203&lng=en&tlng=en |
Taggar: |
Lägg till en tagg
Inga taggar, Lägg till första taggen!
|