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A-Frame as a Tool to Create Artistic Collective Installations in Virtual Reality

Virtual Reality, due to its complexity and technological requirements, has a set of frictions that hinder its dissemination. The main ones can be summarized in the requirement to learn complex developing environments, like game engines, then we need to install applications, specific to each operatin...

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Detalhes bibliográficos
Main Authors: João Azevedo, Paulo Veloso Gomes, João Donga, António Marques
Formato: Artigo
Idioma:Inglês
Publicado em: MDPI AG 2020-08-01
Colecção:Proceedings
Assuntos:
Acesso em linha:https://www.mdpi.com/2504-3900/54/1/47
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