Local zoom issue in holographic 3D display
In near-eye displays such as AR/VR, users often utilize gesture recognition to selectively zoom into regions of interest for detailed observation of local scenes. If the scene is reconstructed from a hologram, zooming in on the scene requires scaling the original hologram. However, scaling a hologra...
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| 主要な著者: | , , , , , , , |
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| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
IOP Publishing
2026-01-01
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| シリーズ: | JPhys Photonics |
| 主題: | |
| オンライン・アクセス: | https://doi.org/10.1088/2515-7647/ae889c |
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