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Comparison of Methods for Reconstructing Irregular Surfaces from Point Clouds of Digital Terrain Models in Developing a Computer-Aided Design Model for Rapid Prototyping Technology

This article presents a methodology for developing a three-dimensional terrain model based on numerical data in the form of a point cloud, with an emphasis on reducing mesh surface errors and using a surface smoothing factor. Initial surface generation was based on a point cloud with a square mesh,...

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Hlavní autoři: Michał Chlost, Anna Bazan
Médium: Artigo
Jazyk:Inglês
Vydáno: MDPI AG 2025-07-01
Edice:Designs
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On-line přístup:https://www.mdpi.com/2411-9660/9/4/81
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