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A stabilizing factor?–Video gaming among elite athletes during the first lockdown of the COVID-19 pandemic

ObjectivesLittle is known about the extent of video gaming among elite athletes, specifically under stressful conditions like those induced by the current COVID-19 pandemic. The aim of this study was to evaluate the intensity and extent of video gaming in the context of the COVID-19 pandemic, during...

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Principais autores: Tabea Breckwoldt, Stefan Fröhlich, Samuel Iff, Raoul Bitar, Jörg Spörri, Johannes Scherr, Erich Seifritz, Boris B. Quednow, Malte Christian Claussen
Formato: Artigo
Idioma:Inglês
Publicado em: Frontiers Media S.A. 2022-11-01
Colecção:Frontiers in Psychology
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Acesso em linha:https://www.frontiersin.org/articles/10.3389/fpsyg.2022.880313/full
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