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Topographies of hate: gender, identity, and exclusion in the digital culture of video games

This study explores the intersection of gender, identity, and symbolic violence in online multiplayer video games, focusing on the prevalence and impact of hate speech. Drawing on a mixed-methods approach that combines digital semiotics, statistical analysis, and intersectional theory. Using gender...

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Autors principals: Beatriz Esteban-Ramiro, Roberto Moreno-López
Format: Artigo
Idioma:Inglês
Publicat: Frontiers Media S.A. 2026-03-01
Col·lecció:Frontiers in Communication
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Accés en línia:https://www.frontiersin.org/articles/10.3389/fcomm.2026.1725157/full
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