Topographies of hate: gender, identity, and exclusion in the digital culture of video games
This study explores the intersection of gender, identity, and symbolic violence in online multiplayer video games, focusing on the prevalence and impact of hate speech. Drawing on a mixed-methods approach that combines digital semiotics, statistical analysis, and intersectional theory. Using gender...
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| Autors principals: | , |
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| Format: | Artigo |
| Idioma: | Inglês |
| Publicat: |
Frontiers Media S.A.
2026-03-01
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| Col·lecció: | Frontiers in Communication |
| Matèries: | |
| Accés en línia: | https://www.frontiersin.org/articles/10.3389/fcomm.2026.1725157/full |
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