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Genre, technology and embodied interaction: The evolution of digital game genres and motion gaming

Technology has been given relatively little attention in genre theory, but this article argues that material technologies can be important components in genre development. The argument is based on a historically informed analysis of digital games, with special attention paid to home console video ga...

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Autor principal: Andreas Gregersen
Formato: Artigo
Idioma:Dinamarquês
Publicado em: Sammenslutningen af Medieforskere i Danmark (SMID) 2011-11-01
coleção:MedieKultur: Journal of Media and Communication Research
Assuntos:
Acesso em linha:https://tidsskrift.dk/mediekultur/article/view/4084
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