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Increasing Voluntary Myoelectric Training Time Through Game Design

In virtual prosthetic training research, serious games have been investigated for over 30 years. However, few game design elements are used and assessed for their effect on the voluntary adherence and repetition of the performed task. We compared two game-based versions of an established myoelectric...

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Bibliografiske detaljer
Principais autores: Christian Garske, Matthew Dyson, Sigrid Dupan, Graham Morgan, Kianoush Nazarpour
Format: Artigo
Sprog:Inglês
Udgivet: IEEE 2022-01-01
Serier:IEEE Transactions on Neural Systems and Rehabilitation Engineering
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Online adgang:https://ieeexplore.ieee.org/document/9874897/
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