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La triple narrativité du MMORPG à travers la pratique du roleplay

The paper examines the narrative architecture of MMORPGs, or massively multiplayer online role-playing games. It characterizes them by a triple narrativity : the narrativity pre-established by the game designers, the narrativity resulting from the player’s gameplay and the narrativity created by the...

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Bibliografiske detaljer
Hovedforfatter: Géraldine Wuyckens
Format: Artigo
Sprog:Francês
Udgivet: Laboratoire Experice 2018-06-01
Serier:Sciences du Jeu
Fag:
Online adgang:https://journals.openedition.org/sdj/1032
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