Procedural modeling historical buildings for serious games
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle or a city old town, through a methodology that facilitates their reconstruction. We allow having in a short time an approximation model that is flexible for being explored, analyzed and eventually modi...
שמור ב:
| Principais autores: | , |
|---|---|
| פורמט: | Artigo |
| שפה: | Inglês |
| יצא לאור: |
Universitat Politècnica de València
2013-11-01
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| סדרה: | Virtual Archaeology Review |
| נושאים: | |
| גישה מקוונת: | http://polipapers.upv.es/index.php/var/article/view/4268 |
| תגים: |
אין תגיות, היה/י הראשונ/ה לתייג את הרשומה!
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