Awesome, but Impractical? Deeper Engagement with the Middle Ages through Commercial Digital Games
Medievalist computer games possess a vast reach and potent influence over their audience, but this influence often runs counter to the goals of heritage and teaching practitioners. This piece argues that while the commercial and mechanical requirements of computer games limit the utility of these ga...
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| Format: | Artigo |
| Jezik: | Inglês |
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Open Library of Humanities
2023-12-01
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| Serija: | Open Library of Humanities |
| Teme: | |
| Online dostop: | https://olh.openlibhums.org/article/id/10408/ |
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