Full-Body Motion Capture-Based Virtual Reality Multi-Remote Collaboration System
Various realistic collaboration technologies have emerged in the context of the COVID-19 pandemic. However, as existing virtual reality (VR) collaboration systems generally employ an inverse kinematic method using a head-mounted display and controller, the user and character cannot be accurately mat...
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| Autori principali: | , , |
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| Natura: | Artigo |
| Lingua: | Inglês |
| Pubblicazione: |
MDPI AG
2022-06-01
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| Serie: | Applied Sciences |
| Soggetti: | |
| Accesso online: | https://www.mdpi.com/2076-3417/12/12/5862 |
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