Project-based learning (PjBL) strategies with gamification
This research aims to develop and test the effectiveness of the Project-Based Learning (PjBL) learning model integrated with gamification (G-PJBL) to increase student engagement and learning outcomes in Graphic and Visual Media courses. The background to this research is the low graduation rate of s...
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| Главные авторы: | , , |
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| Формат: | Artigo |
| Язык: | Inglês |
| Опубликовано: |
Himpunan Pengembang Kurikulum Indonesia (HIPKIN)
2024-08-01
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| Серии: | Inovasi Kurikulum |
| Предметы: | |
| Online-ссылка: | https://ejournal.upi.edu/index.php/JIK/article/view/65253 |
| Метки: |
Нет меток, Требуется 1-ая метка записи!
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