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Application of Problem-based Learning Based Set Mobile Game Oriented to Motivation, Interest, and Logical-Mathematical Thinking

The purpose of this study is to describe (1) the effectiveness of problem-based learning using Mobile Games; (2) the effectiveness of conventional learning using Mobile Games; and (3) the comparative effectiveness between problem-based learning using Mobile Games and conventional learning using Mob...

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I tiakina i:
Ngā taipitopito rārangi puna kōrero
Ngā kaituhi matua: Nopi Tri Utami, Wahyu Setyaningrum
Hōputu: Artigo
Reo:Inglês
I whakaputaina: MM Edukasi 2025-12-01
Rangatū:Journal of Mathematics Instruction, Social Research and Opinion
Ngā marau:
Urunga tuihono:https://journal-gehu.com/index.php/misro/article/view/980
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