Problematic Use of Video Games in Schooled Adolescents: The Role of Passion
The present study aims to determine the predictive value of sociodemographic, academic, educational clinical psychological variables—ADHD diagnosis, emotional self-regulation, passion and emotional and behavioural symptoms—and modality of use of video games in adolescents who either make potentially...
Kaydedildi:
| Asıl Yazarlar: | , , , |
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| Materyal Türü: | Artigo |
| Dil: | Inglês |
| Baskı/Yayın Bilgisi: |
MDPI AG
2024-10-01
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| Seri Bilgileri: | Behavioral Sciences |
| Konular: | |
| Online Erişim: | https://www.mdpi.com/2076-328X/14/11/992 |
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