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Authenticity and presence: defining perceived quality in VR experiences

This work expands the existing understanding of quality assessments of VR experiences. Historically, VR quality has focused on presence and immersion, but current discourse emphasizes plausibility and believability as critical for lifelike, credible VR. However, the two concepts are often conflated,...

Whakaahuatanga katoa

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Ngā kaituhi matua: Asim Hameed, Andrew Perkis
Hōputu: Artigo
Reo:Inglês
I whakaputaina: Frontiers Media S.A. 2024-04-01
Rangatū:Frontiers in Psychology
Ngā marau:
Urunga tuihono:https://www.frontiersin.org/articles/10.3389/fpsyg.2024.1291650/full
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