Wicked problems, wicked play
Design methods need to reconsider ways to avoid othering messiness (or what appears to be contradictory or nonsensical) within wicked problem situations, particularly crisis sites. As such, this paper suggests that play frames (defined as Fun Machines) can be utilised as situated strategies that des...
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| Autor principal: | |
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| Formato: | Artigo |
| Idioma: | Dinamarquês |
| Publicado em: |
Formakademisk, Oslo
2020-01-01
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| coleção: | FORMakademisk |
| Acesso em linha: | https://journals.hioa.no/index.php/formakademisk/article/view/3378 |
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