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Interactive Serious Games: Communication and Play to Promote Intercultural Competence

SumMit is a project exploring theory and practice for implementing interactive serious games to be used to work on topics of intercultural competence in various formats. Conducted by graduate students, SumMit examines the dynamics which support players in their effort of leaving their primarily unc...

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Bibliografiske detaljer
Principais autores: Alexandra Schreiber, Dominik Wilhelm
Format: Artigo
Sprog:Alemão
Udgivet: Forum Neue Medien in der Lehre Austria 2017-12-01
Serier:Zeitschrift für Hochschulentwicklung
Online adgang:https://www.zfhe.at/index.php/zfhe/article/view/1087
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