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Hermeneutics of Shamanic Videogames: the Example of “Kisima Inŋitchuŋa”

The article focuses on “ethnological video games”, defined as video games which are developed on the basis of ethnographic and folkloric material. The particular focus is on the kind of ethnological games which contain representation or simulation of shamanistic practices. Among them are Mooseman ba...

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書誌詳細
第一著者: Maro Y. Malenko
フォーマット: Artigo
言語:Inglês
出版事項: Limited Liability Company Scientific Industrial Enterprise “Genesis. Frontier. Science” 2025-05-01
シリーズ:Галактика медиа: журнал медиа исследований
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オンライン・アクセス:https://galacticamedia.com/index.php/gmd/article/view/650
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