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A conformal geometric algebra method for virtual hand modeling and interaction

Abstract Virtual hand usually simulates human hands by mapping the actual shapes of hands to virtual environment and modeling the hand-object manipulations in human machine interactions. For describing virtual hand and its manipulation in a unified framework, a method based on conformal geometric al...

Ausführliche Beschreibung

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Bibliografische Detailangaben
Hauptverfasser: Peng Chen, Yong Hu, Fengwei Yang
Format: Artigo
Sprache:Inglês
Veröffentlicht: SpringerOpen 2018-08-01
Schriftenreihe:EURASIP Journal on Image and Video Processing
Schlagworte:
Online-Zugang:http://link.springer.com/article/10.1186/s13640-018-0318-2
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