Exergame enjoyment using various devices and awareness of their use for physical activity and health improvement among young adults
Abstract Background Exergames are increasingly used to promote physical activity (PA) and exercise engagement among young adults; however, enjoyment and awareness may vary depending on the device and user experience. This may influence the willingness to engage in PA using such technologies. In this...
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| Principais autores: | , , , |
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| Format: | Artigo |
| Sprog: | Inglês |
| Udgivet: |
BMC
2026-04-01
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| Serier: | BMC Sports Science, Medicine and Rehabilitation |
| Fag: | |
| Online adgang: | https://doi.org/10.1186/s13102-026-01685-x |
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