Poetyka grozy. Wykorzystanie konwencji gatunkowej horroru w grach cyfrowych
The aim of the article is to illustrate the using of the horror’s convention in video games and to indicate the way of reinterpretation this convention in the digital medium. In the first part of the work the author presents ways of spaces’ arrangement in survival horror. The analysis of mise-en-sc...
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| Formatua: | Artigo |
| Hizkuntza: | Inglês |
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Adam Mickiewicz University Press
2018-12-01
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| Saila: | Images |
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| Sarrera elektronikoa: | https://pressto.amu.edu.pl/index.php/i/article/view/17086 |
| Etiketak: |
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