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User Experiences of Behavioral and Psychological Change Techniques in a Walking-Based Mobile Exergame: Cross-Sectional Qualitative Study

Abstract BackgroundPhysical activity plays a central role in the course and progression of chronic conditions in older adults. However, individuals within this population tend to have an inactive lifestyle. Exergaming, which is defined as the integration of physical activity w...

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Bibliografiset tiedot
Päätekijät: Marianna Antoniadou, Helena Orädd, Aseel Berglund, Erik Berglund, Anna Strömberg, Tiny Jaarsma, Leonie Klompstra
Aineistotyyppi: Artigo
Kieli:Inglês
Julkaistu: JMIR Publications 2026-03-01
Sarja:JMIR Serious Games
Linkit:https://games.jmir.org/2026/1/e78776
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