User Experiences of Behavioral and Psychological Change Techniques in a Walking-Based Mobile Exergame: Cross-Sectional Qualitative Study
Abstract BackgroundPhysical activity plays a central role in the course and progression of chronic conditions in older adults. However, individuals within this population tend to have an inactive lifestyle. Exergaming, which is defined as the integration of physical activity w...
Tallennettuna:
| Päätekijät: | , , , , , , |
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| Aineistotyyppi: | Artigo |
| Kieli: | Inglês |
| Julkaistu: |
JMIR Publications
2026-03-01
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| Sarja: | JMIR Serious Games |
| Linkit: | https://games.jmir.org/2026/1/e78776 |
| Tagit: |
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