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Interactive Narrative Design beyond the Secret Art Status: A Method to Verify Design Conventions for Interactive Narrative

In recent years, game narrative has emerged as an area for novel game concepts and as a strategy to distinguish a particular title. However, innovation in this area comes primarily from indie companies and individual efforts by noted designers. There is a lack of trained specialists ready to produce...

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Autores principales: Hartmut Koenitz, Christian Roth, Teun Dubbelman, Noam Knoller
Formato: Artigo
Lenguaje:Inglês
Publicado: Imprensa da Universidade de Coimbra 2018-08-01
Colección:MatLit
Acceso en línea:http://impactum-journals.uc.pt/matlit/article/view/5267
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