Correction to: Mechanism to capture learner’s interaction in VR-based learning environment: design and application
An amendment to this paper has been published and can be accessed via the original article.
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| Principais autores: | , , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
SpringerOpen
2020-11-01
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| coleção: | Smart Learning Environments |
| Acesso em linha: | https://doi.org/10.1186/s40561-020-00144-5 |
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