Communication and Standoff
This paper examines the potential for pre-play communication to shorten the duration of two-player incomplete-information wars of attrition. If players’ types constitute costlessly verifiable information, then all types of players disclose their types, resulting in the war of attrition having durati...
Kaydedildi:
| Yazar: | |
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| Materyal Türü: | Artigo |
| Dil: | Inglês |
| Baskı/Yayın Bilgisi: |
MDPI AG
2026-02-01
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| Seri Bilgileri: | Games |
| Konular: | |
| Online Erişim: | https://www.mdpi.com/2073-4336/17/1/7 |
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