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Improving the Efficiency of Deep Reinforcement Learning in NetHack Using VAE and Proposing Additional Rewards

Deep reinforcement learning (DRL) has been widely used in agent research across various video games, demonstrating its effectiveness. Recently, there has been increasing interest in DRL research in complex environments such as Roguelike games. Among them, the game NetHack has gained research attenti...

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Bibliografiske detaljer
Principais autores: Yasuhiro Onuki, Yasuyuki Tahara, Akihiko Ohsuga, Yuichi Sei
Format: Artigo
Sprog:Inglês
Udgivet: Wiley 2026-01-01
Serier:International Journal of Computer Games Technology
Online adgang:http://dx.doi.org/10.1155/ijcg/9867761
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